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Its a good system that means less breaks in fighting just because you can't carry any more loot. The pet also has a backpack that can store extra loot, and when it becomes full, you can send your pet back to the town to sell the contents. A new twist that Torchlight added to the genre is a pet that will fight, cast spells and generally help out the character. The game adds spells to collect and use as well. All learned skills are available at any time and include active skills (like fireballs or summoning a robot to fight with you) as well as passive skills that are always active (like an armor increase, or a higher chance to critical when using dual weapons). As the player gains experience by killing monsters, they level up their character and gain 5 points that they can use to increase the characters base stats, in addition to a skill point that they can use toe other power up an existing skill, or learn a new skill. Each of the three classes has three different skill trees with multiple levels available in each skill. Torchlight has everything that you might want in a dungeon crawler. The story is fine, but it's a pretense for the meat of the game collecting gear, leveling up and fighting waves of increasingly tougher enemies capped by massive boss characters at the end of levels. Each has a pretense for coming to the town of Torchlight and delving into the Ember mines there, travelling deeper and deeper into dungeon after dungeon to discover what's been corrupting the Ember (magic) supply. Award winning 3rd person dungeon crawler is great fun.ĭeveloped by Runic games, Torchlight is a fast and fun dungeon crawler that will have the play pick from three distinct classes: the melee specialist Destroyer, the magic and spell casting Alchemist and the ranged and trap specialist Vanquisher.